Was Coleco’s Donkey Kong Port for Atari 2600 SABOTAGED? | Garry Kitchen Settles It!

FULL ONE-HOUR INTERVIEW: genxgrownup.com/GK

One of the coolest benefits of being a content creator is having the opportunity to actually speak with some of the key figures who laid the foundation of the video game industry, and my guest for this video is without a doubt one of those individuals. He was there in the very early days of Activision when they were forging new ground as the first third-party game developer for Atari and later others, he is the wizard behind such successful titles as Keystone Kapers, Pressure Cooker, and Coleco’s Donkey Kong, and is still blazing that trail today with other Activision alumni over at Audacity Games. In this interview, Garry Kitchen sets the record straight on the urban legend that Coleco intentionally designed the Atari 2600 port of Donkey Kong to make the ColecoVision version look that much more superior.

#atari #donkeykong #genxgrownup

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The post Was Coleco’s Donkey Kong Port for Atari 2600 SABOTAGED? | Garry Kitchen Settles It! appeared first on Old School Gamer Magazine.

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