Why did the frog cross the road?

0036 kNIjJZ

0036Managed to fix the never-ending frogs left display; from memory (I’ve forgotten already) it was a flag/timer that was never updated in what I had transcoded, so it was forever decrementing a frog. I also managed to get the player inputs working, after implementing another cascading execution flow of arbitrary …

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From: Retro Roundup