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Soviet Arcade Games?! They existed!!! PLUS the RETURN of THE BRENT! It’s ARG Presents 304
This week on ARG Presents 304, join THE BRENT and Amigo Aaron as they have a look at Soviet Era Arcade Games! YES, this was a thing! After a discussion about how the heck arcades existed in Soviet Russian, we’ll look two of them! Join us for Snezhnaya Koroleva AKA … Read More From: Retro…
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RCR Episode 278: Words and Lasers
Panelists: Paul Hagstrom (hosting) and Carrington Vanston Topic: 1978 In 1978, we got WordStar and LaserDisc. Not VisiCalc. Topic/Feedback links: Wordstar (Wikipedia) VisiCalc (Wikipedia) almost! Laserdisc DEC VAX (Wikipedia) again? Retro Computing News: Grace Hopper lecture found but can’t be released Living Computer Museum will start auctioning … Read More From: Retro Roundup
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Got my old //e running after it last ran 31 years ago. First got it when I was 11 or 12! Not a slot free either!!
Read More From: Retro Roundup
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Expanding the MC6847: Deciphering the Interface, Part 2
As noted in a previous post, along with finding that Green Mountain Micro (GMM) had created a lowercase modification for the CoCo called “lowerkit”, Eurohard SA also created a lowercase update for the Dragon 200e for the Spanish market, which I think was planned or actually produced as an official … Read More From: Retro…
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Soviet Era Arcade Game?! They existed & we’re playing them! PLUS the RETURN of THE BRENT! ARG 304
This week on ARG Presents 304, join THE BRENT and Amigo Aaron as they have a look at Soviet Era Arcade Games! YES, this was a thing! After a discussion about how the heck arcades existed in Soviet Russian, we’ll look two of them! Join us for Snezhnaya Koroleva AKA … Read More From: Retro…
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Space Commando for the ZX81
Came also out for: Game description: A text adventure where the player is piloting the ZX-Firetron and has to eliminate the evil Dr. Zabar and his android army on Zircon-12. … Read More From: Retro Roundup
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Space Cavern for the ZX81
Came also out for: Game description: A Dutch game where the player has to fly through as a cavern and getting as far as possible. The cavern gets significantly narrower the further the player progresses. … Read More From: Retro Roundup
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