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SwitcherBoy – A charming arcade puzzler for the Amiga AGA by C.R.A.N.E
While I’m not a fan of redpill developed games, especially with them being rather slow and clunky. One game however that looks worth a play, and surprisingly isn’t clunky, is C.R.A.N.E’s Commodore Amiga AGA red pill developed game of ‘SwitcherBoy’. A game in which you must not only avoid the enemies spread throughout the level,…
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Preserving Legacy Event – Ottumwa, Iowa Nov 7-8, 2025
It’s been a while since we have hosted an event here in Ottumwa, The Video Game Capitol of the World! We are pleased to announce our Preserving Legacy 2-day event as we honor Walter Day and his Legacy with the gaming industry and the father of competitive E-Sport as we know it today. CLICK…
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Tombstones – Another Amiga game announcement from Docster
It was only just the other day that I mentioned right here on my website that Docster was aiming to port many of his Commodore 64 games over to the Amiga. Well, after mentioning the Amiga conversion of Fight, a game that was previously released for the Commodore 64 during the Craptastic 2020 competition, along comes…
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Apple for the Students – by Tristan Ibarra
Every Wednesday from 4th to 8th grade there was no school period I enjoyed and looked forward to more than the hour we got to spend in my school’s computer lab. Not only was it a welcome change of pace from the often boring classroom lecture we had to sit through the other 97% of…
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How Three JRPG Legends Created a Timeless Classic
In the world of Japanese role-playing games, there are few titles as beloved and timeless as Chrono Trigger. Responsible for pushing the JRPG genre forward in terms of narrative tropes, accessible gameplay, and thematic tone, its influence is undeniable in the modern landscape. It makes sense that this 1995 Super Nintendo title would become a…
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Game Boy vs Casino Game App: What Old Handhelds Can Teach UI Designers
When Nintendo released the Game Boy in Japan on 21 April 1989, the entire shipment of 300,000 units sold out in under two weeks. That rush was not only about novelty but about a product designed within strict limits that worked perfectly in people’s hands. Over the following years, the device reached an astonishing 118.69…
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Fight – A new in-dev Arcade game from Docster for the Amiga.
For those of you interested in the latest news for the Commodore Amiga, will be interested to know that Docster has released a work in progress demo of a new game called ‘Fight’. For those of you who don’t remember this game when it was featured some time ago on Indie Retro News. It was…
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Apple II Gaming Firsts – by Jarrod Kailef
Most people remember the Apple II for classrooms, word processors, and maybe Oregon Trail, but that is only half the story. From 1977 through the late 80s, the Apple II was also a serious game machine. It launched careers, birthed franchises, and set blueprints for entire genres. It did all of this with quirky color,…
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The Evolution of Football Games from 8 Bit Classics to EA FC 26
Football video games have come a long way since the blocky players and chiptune sounds of the 8-bit era. What began as simple, arcade-style fun has transformed into hyper-realistic simulations that capture every detail of the sport. Thus, in this article, we’ll explore how football games have evolved through each era and the milestones that…
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How QR Codes Are Changing Gaming Experiences
Gaming communities are known for embracing quick and clever ways to connect. From event check-ins to exclusive content drops, QRcode technology has quietly become a common thread. With different types of QR codes, developers can link digital content to physical spaces or special campaigns, turning a simple scan into part of the gameplay. Linking Real-World…
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