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Street Fighter II 128K – The REAL CPC Edition shown off in this gameplay footage [2021 UPDATE]
This year has just been fantastic for the Amstrad CPC with a ton of Amstrad homebrew games to spoil us, but even though we had the incredible Amiga to Amstrad port of Pinball Dreams, we haven’t finished with the Amstrad yet. Now you may remember our big article on the very impressive looking homebrew remake of…
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40 Years of Gradius: Konami’s King of Arcade Shmup
Fast and difficult shoot ’em ups, often shortened to “shmups”, were an absolute staple of the arcade era. Space Invaders was a major proponent in the explosion of arcade culture, so it’s no wonder that the genre consistently received countless combinations of spaceships blasting through baddies for decades to come. In 1985, Konami released Gradius,…
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30 Years Ago, Sega Took Its Biggest Gamble With Saturn And Failed
“Thats not how you launch a system”. Read More From: N4G: retro news feed
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Retro Gamers Find a New Challenge in Online Gambling
You don’t have to swap your joystick for a roulette wheel. But if you have grown up on high-score tables, local co-ops, and NES marathons, today’s online gambling world might be more familiar than you would expect. Online gambling shares more DNA with classic gaming than you might think. From skill-based challenges to immersive…
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From Loot Boxes to Bonus Rounds: The Psychology of Rewards in Gaming
Gaming is more than a form of entertainment; it’s designed to keep you coming back for more. A big part of this pull lies in the reward systems used in games—from loot boxes to bonus rounds. They are carefully crafted to play on player psychology, fueling excitement, anticipation, and engagement. If you’ve ever felt a…
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Digital Identity in Online Gaming Transactions
Digital gaming has developed faster than any other form of entertainment. From the days of old screens and clunky controllers to today’s slick, mobile-first gaming experiences, the industry has seen incredible changes. However, one area that doesn’t often get the attention it deserves is how we manage identity and transactions in online gaming. …
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Dating Bubble Bobble in the South Korean Arcade
For about as long as I can remember, the arcade has always been coded as a highly masculine experience. The games there are aggressive. Violent. If it’s not Street Fighters pounding each other to submission, you’ve still got a lone hero and maybe a friend facing off against huge armies with as little as…
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Grind – An epic first person shooter for Amiga 500 (512k CHIP and 1mb OTHER ram) gets another update! *wip*
If you’re looking for more gaming news on this upcoming first person shooter of ‘Grind’ for the Commodore Amiga 500 and above. Then we have just been informed by Saberman, that not only does this work in progress game have a brand new DevArena map for you to try (Patreon Paywall), but this new update showcases all…
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Batman – Classic Isometric game by Ocean Software looks super on the Sinclair QL!
Many of you probably remember the 1980’s Isometric games of Batman and Head Over Heels by Ocean Software: two great games for systems such as the Amstrad, ZX Spectrum, and the more recent MSX2 remake. So here’s a great news update for fans of these games. As we have recently been told by Saberman, that…
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Luckyman – A Montezuma’s Revenge inspiration for the Atari XL/XE by Lukasz
In the early 80’s many of us had the pleasure of playing the adventure platformer ‘Montezuma’s Revenge’ on the Atari 2600, Atari 5200, Apple II, ColecoVision, Commodore 64, IBM PC, Sega Master System and even the ZX Spectrum (as Panama Joe). It combined treasure hunting, lots of rooms, puzzle solving and deadly traps and enemies…
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